Born as a mutant with super human abilities. Iceman can manipulate ice using water vapor around him, can turn any objects into ice as well as his own body. He was recruited by Cyclops under the authority of Professor Xavier, many times he turn them down but on the later part he was enrolled in the Xavier's School for Gifted Youngsters and become the second member of the X-Men. Iceman learned to control his abilities in order to protect a world that feared and hated him for being different alongside Cyclops, Angel, Beast, and Marvel Girl.
Iceman is an Energy hero type in Marvel Super War that frost enemies after they accumulates enough Frost from Iceman basic attacks. He can continuously blows a stream of cold air and summons a thick of ice in the specified area dealing enormous Energy Damage to all enemies in its path and its range. With his absolute Zero ability, he freezes the area and all the enemies inside of it, dealing Energy Damage and slows them for a few seconds.
Identity: Robert Drake
Passive - Frost: Iceman's basic attacks and abilities will also tag enemies with Frost, dealing Energy Damage and freezing any target for 1 second when 100 Frost has been accumulated. If the target is not struck again by Iceman's abilities after 3 seconds, any Frost they will have will quickly dissipate.
Passive: Iceman's abilities will receive a 0% damage boost when attacking frozen enemies.
Ability 1: Bone Chill:
Iceman blows a continuous stream of cold air in the specified direction, dealing Energy Damage to non-hero units hit and the first enemy hero in its path every 0.3 second, while adding 20 Frost to the target each time damage is taken. Damage is reduced by 15% each time this gust hits an enemy, down to minimum of 55%. Can deal damage to the same target up to 4 times.
Ability 2: Frostcoming:
Iceman summons thick ice at the specified location, dealing Energy Damage, slowing enemies hit by 30%, and adding 30 Frost to them. The ice will explode after some time, dealing extra Energy Damage to nearby enemies. slowing them again by 30% and applying another 30 Frost to them.
Ultimate: Absolute Zero:
Iceman's condensed frost spreads in the specified direction, dealing enormous Energy Damage and freezing the first enemy hero struck. The greater the distance from the spreading chill, the more severely frozen the hero is, for up to 1.8 seconds. Upon hitting an enemy hero, an area extreme cold forms around them, dealing Energy Damage to any enemies within it, while instantly adding 40 Frost. Enemies still trapped within this area will accumulate 10 Frost per second. These areas lasts up to a maximum of 2 seconds.